Great work agents....That's a field!

Great work agents....That's a field!

Originally shared by David Dellsperger

Layers in Iowa's Creative Corridor

On a beautiful night on the eleventh day of July in the year of 2013, the collective agents of the Eastern Iowa Ingress Resistance (assisted by eyes in the sky of Paul Rosales Jason Paulsen and Matt Urich) both knocked down blocking links (thanks to Scott Bray, Ricardo Ortiz, Chad Meyerhofer, klair meyerhofer, Jeremy Callahan, Tak Kumoto, David Dellsperger, Ben Ungs, and many more that I'm probably forgetting), took down farms (ingress farms, not crop farms), and put up links, fields, and distractions in the heart of the Iowa's Creative Corridor, which includes Benton, Linn, Jones, Iowa, Johnson, Cedar and Washington County in the lovely state of Iowa.  

With triangles being the means of creating fields in Ingress, we set out to make triangles that were not only large, but also redundant and difficult enough to take down that either the Enlightened in the area would have to travel, or have to reach out to other communities to take it down.  With the 9 cities being used (Shellsburg, Anamosa, Kalona, Vinton, Monticello, Washington, La Porte City, Cascade, Wayland) to take down all of the links and fields, 7 cities would have to be visited, causing a little bit of mayhem.  

While the plans accounted for 27 links, 25 fields and 9 layers of 'Smurf Blankets' over the center of the area, we were unsuccessful in our ultimate goals, but failing in a lofty goal and still having some massive messes for people to clean up is always a successful operation.  The final tally included a total of 20 fields, 26 links, and a maximum of 4 layers over the center at a given time.  The combined Mind Unit total of all of the 20 fields was 564,482 MU, which is a record for our area of Eastern Iowa, and while not all fields were up at one time, the building of fields is always more impressive than tearing them down.  While we never had all of the fields up at a single time, it is nonetheless a feat that will be hard to match in the area without the excessive planning that was done by (David Dellsperger  and Zac Harlan)

Many test fields had been done before (in late April and Early May) as far as determining the best and most efficient way to make links from portals.  We had some failed attempts as we learned some of the limitations of the ingress scanner and its communications to Niantic Project's central servers, but it allowed us to learn from our mistakes and re-make the original field in its full beautiful glory.  

Things learned in the past were that links from a single portal need to be done in a methodical approach; waiting for a scan to be complete before moving onto the next link, knowing the order of links to make the proper triangle within a triangle, and having a backup plan are some of the many lessons learned by the original crew of Ben Ungs, Zac Harlan, and David Dellsperger but some of the problems encountered in our latest operations were new.  

Some of the lessons learned on this particular operation were: Know which portal to sit at, which is useful in making sure all of the links go to the proper portal in the end; keep backup keys for both sides of links, in the event that a particular portal doesn't work out, you can always make the link from the other side; remember the proper order of links, while this may seem like a no-brainer for more veteran players, it is imperative that you don't just link to the close portals, you link to outer portals before you link in in order to get that extra AP for the field and more Mind Units for your faction; make sure that you have a system in place for communicating the portals to be at, and to link to with a certain specificity, so you don't have people accidentally located in the wrong position; lastly, make sure that everyone is on board with timing issues, while planning by times is difficult, there is no structured way to get all of the people on board with a single medium, like using the comms or hangouts as they all have little things that may cause asynchronous issues.  

In the end, yesterday/last night was a big learning experience for a lot of players who were low level, but had a great chance to help out with a big operation that many of us 'veterans' of ingress never had a chance to do back in the day.  In the end, I (and Zac Harlan) want to thank all of those who helped us to build these links (Zac Harlan, Ben Ungs, Kayleigh Pingel, Pete Fowler, Steven Pingel, Christian Morris, Josh Hershberger, and Alan denBleyker) and fields (despite some being incomplete) as we have done something unique in the area, and we believe unique in ingress, layered fields with no single failure point, to take down everything planned, at least 7 cities need to be visited, that's a lot of things to take down.  

Despite the proverbial bumps in the road, we prevailed in making a large group of control fields that are/were hard to take down, as I write this at roughtly Midnight Central time on Thursday, July 11, 2013, there is one field that remains, and it covers the person who was the first to level to 8 in CR for the Enlightened, and that makes me laugh a bit.  We hope to try this again and succeed in the future, we learned a lot of things that are valuable for the future, and good learning experiences for the people who started recently.  

In the end, I want to say that for me, ingress is about reaching out to people you may not have previously known or met and doing amazing and beautiful things.  

We are the Resistance of Eastern Iowa, we WILL prevail in the future, we WILL ensure that the shapers don't influence us, and we WILL continue to fight for the betterment of society (no matter what the Enlightened believe)

#ingressreport   #ingressresistance   #IngressIowa  Joe Philley  Anne Beuttenmüller  Brandon Badger Brian Rose 






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